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Registered users can also use our to download files directly from all file hosts where getamped 2 skins tsuna skin 2 was found on. If you still have trouble downloading creeper skin getamped 2.skin2 hosted on 11 KB, GetAmped 2 Skins.zip hosted on 1.13 MB, Gundam GetAmped 2 skin.zip hosted on 76.15 KB, getamped 2 music title.mp3 hosted on 582 KB, or any other file, post it in comments below and our support team or a community member will help you! If no files were found or matches are not what you expected just use our request file feature. If file is deleted from your desired shared host first try checking different host by clicking on another file title. Popular Figures - From Games Cartoons - Japanese Manga & Anime Weird, Funny or General Use Skins (Others) Skins submitted / taken from other skin makers f Popular Models 1 Amazon 2 Archmage (Sorceress) 3 Bad Boy 4 Blood Knight 5 Blue Alien 6 Blue Cyborg 7 Catguy 8 Cutie Pie (Real Cute!) 9 Dark Lord 10 Dark Vader 11 Desperado 12 Devil 13 Dragon Ball Character 01 (Villain) 14 Dragon Rider with Gold Dragon 15 Dragon Rider with Green Dragon 16 Evangelion 2 17 Evangelion 3 18 Evangelion 4? Skins Other Makers Skins taken / submitted from other skin makers (Some included in previous pages) / / / / / Vadis' Original Characters Popular Figures - From Movies & Cartoons Popular Figures - From Music, Sports, etc. #GETAMPED2 GUNDAM SKIN MOD#PROTOTYPE 2 MOD SKIN PROTOTYPE 2 SKIN MOD this mod is. My GETAMPED 2 Skins my IGN = `key this skin made by me only me i accept request if i can do it. The files I need are nf, nf, and 2.com› ★ ★ ★ Gundam Getamped Skin ★ ★ ★ #GETAMPED2 GUNDAM SKIN HOW TO#I've figured out how to run GetAmped2's proprietary tools, but I need 3 files located on the server for them to fully launch (they crash on startup). Please post below if you have any thoughts, questions, etc. class files directly, I've uploaded them for you here: Īnd finally, I just used JD-GUI (Java Decompiler) to view them but I'm sure you could use whatever. If you just want to take a look at the extracted. bms file which by using QuickBMS you can extract the. If you guys would like to help me out or take a stab at this for fun, here is the link to the client:Īnd here is the link to the. So, the only thing we seem to be missing is some sort of Main method to execute this code! It's all there, right in front of us.Īs you can see, I've done quite a bit of research on this game but I'm at an impasse, so I'm sharing it with you now in the hopes that someone with actual knowledge on this can make some amazing progress. Here's a screenshot of me looking at the decompiled class files inside classes.kxr: #GETAMPED2 GUNDAM SKIN CODE#I viewed them with a decompiler, and I saw code not simply relating to the game but source code for the editors/tools with which the developers used to make the ScriptModel files! (Hence editing the properties of items, etc.) Indeed, I have already modded some items with a hex editor and then repacking the archive, and it works on the client side, but imagine if we had our own server. It's ridiculous! I looked inside, and all the. For OdinMS, those guys had to recode the whole game from scratch, but GetAmped2 literally embeds their class files inside this file: Gs.kxr - Contains all the text info in the game, so things like accessory/weapon names, clothing names, text tooltips, etc.! Sort of the String.wz of MapleStory.įs.kxr - Contains info on a few shop items, although shops are managed by the database as we ALL KNOW, haha, so this is a little useless.Īnyway, I haven't yet mentioned the most important class in getting a server to work. The logo that appears when you click on the Tournament mode 1.kxr - Contains model and texture data for weapons (which they call accessories in this game), icon images for items and whatever else, and ScriptModelData which I have found out are files that have each accessory's and fighting style's damage info, hit properites, animations to play, etc.Ģ.kxr - Contains model and texture data for all the clothing/skin items in the game.ģ.kxr - Contains stage data (so models and textures for the stages) as well as their respective ScriptModelData whereby you can modify the properties of the stage and even the models that compose that stage.Ĥ.kxr - Contains all sounds in the game, and UI info the EDITORS that the developers used to make their files! (Like the icons and UI panels for the ScriptModel Editor and whatnot, lol!)ĥ.kxr - Contains UI images for the game itself and some animated UI files, for example: ![]()
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